

your toon actually looks in their bag or when you are cooking, your toon pulls out a cooking bowl. There are so really cute features in the game, such as when you look in your bag. I thought I recognised the voice from one of the main story quest npcs and sure enough, The Prophet is voiced by Michael Gambon, the actor who plays Dumbledore in the Harry Potter movies.

All the quests are voice acted as well as having text if you want to read faster than the quest giver can talk. Most of the quests are mini stories that you follow along, I haven’t come across a single “go kill x number of mobs” style quests so far which makes a really nice change. I’m currently just picking and chosing what sounds good. There is a lot of complexity in some ways as each class has 3 talent trees you can pick from, as well as weapon skills, armor skills, crafting skills all of which require skill points to level up you get skill points from questing, exploring and levelling. Perhaps there is a specific build required for end game but as I’m more interested in just levelling, it feels like there are unlimited choices available. I think once you hit a certain level you can have 2 types of weapons saved with different spells sort of like a duel spec. Each race can be any of the 4 classes (Dragon Knight, Sorcerer, Nightblade or Templar), however each race has bonus attributes that can make them more suited to different class such as High Elves receive a bonus to destruction staffs which are typically used by sorcerers, however there is so much choice in how you can play each class that you can really take whatever race/class combo you want.Īll the classes can equip the different types of armor in the game as well as equip any weapon they come across so there is a ton of customisation in the game. So far I’m really enjoying the game but with only a week of playing under my belt there is still a lot to learn.There are 3 factions with 3 races each. It not only is visually beautiful to play but the gameplay itself is really fluid, intuitive and the questing experience flows so well. I’ve been playing Elder Scrolls Online for about a week now and so far I am incredibly impressed with the game. What do you think about the way NPCs interact with you? It adds a friendly touch to the game and thinking about it, it really gives a pleasurable feeling to be surrounded by friendliness from the NPCs. Now I’ve started to perform little feats of heroism for them I’ll even have npcs mention my past exploits such as “you’re the hero that saved the king” etc.

It’s something I’m also really noticing in Elder Scrolls Online, as I wander past an NPC I’ll randomly get a hi, or a hello or another friendly greeting. They were friendly and polite and even interested in how my day was going at times. It wasn’t something I really picked up on until I started to seriously level my alliance druid and all of a sudden the way NPCs greeted me was completely different. Playing wow on the horde side mainly meant that most of the time if you mouse over a npc you get a “whaddya want” or a rude(ish) abrupt greeting, not always but often enough. Just a random thought rolling around in my head but does the way NPCs interact with you passively, not when you’re interacting with them for questing reasons, have an effect on a game feels?
